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Next best in the map roster is Bayview, which takes place in a San Francisco-styled wharf area. It's not the most dynamic feature in gaming history, of course, but it allows for a little more thought beyond the next headshot. This devastates the area, but also destroys the nuke - the interference disappears. There's also a special Field Order that drops a mortar strike on the warhead. There's a dumpster that can be pushed under a broken ladder, allowing access to a rooftop which was previously only accessible from a staircase on the other side. You can breach sealed doors to open up new routes, while other little tricks reveal themselves over time. Wherever you turn, there's always at least two paths you can take, prompting split-second decisions and granting an effortless flow to matches.Ĭontainment typifies that style of multiplayer design, and uses the more interactive aspects of Ghosts to add layers on top. From vulnerable exposed spaces to cramped claustrophobic interiors, one of the things Call of Duty has always excelled at is slipperiness: map design with almost no dead ends. It's a fantastic map in its own right, with a wide and barren riverbed flanking a tangle of streets and buildings, all offering multiple points of attack and defence. What makes Containment my instant favourite, however, is that this prominent gimmick is just the cherry on top. Containment is the pick of the four new maps,with loads of routes and secret advantages to uncover. Savvy players can lurk in the hot zone, essentially invisible to enemy tech, but at the risk of being picked off by similarly hidden opponents. The area around the warhead sends your mini-map offline, adding a little tactical wrinkle to play. Set in a ruined Mexican town, it has an unexploded radioactive warhead smack bang in the middle. The toys that make the sale come in the form of an episodic addition to the Extinction sci-fi co-op mode and a slasher movie Easter egg. They're the burger and fries in the Happy Meal. In Onslaught, it's notable that the quartet of maps - three new, one classic - are no longer treated as the main attraction. Once upon a time, just a few short years ago, a map pack was just that: four maps, packed together. Onslaught, the game's first add-on pack, captures this precarious moment perfectly.
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It's still the top dog, but the rest of the pack is nipping a little closer at its heels. Reviews of Ghosts were more wearily critical than usual, and with sales noticeably down on those of its predecessor, it seems gamers too may be growing tired of the annual "corridors and carnage" formula. The moment thousands of haters have waited for is finally here.
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