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When you open a pcc file with umodel.exe to move between the models/textures use:
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Weapons addons can be finde in 2 places too:
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Those named with Multiplayer characters names (like "Asari_Adept_MP.pcc", or "Krogan_Sentinel_MP.pcc"), have in themselves those MP characters files. "BioH_". have in themselves squad members files. "BioG_". have in themselves parts of Shepard's clothes and body parts. "BioD_". have in themselves mainly characters and interactive props. have in themselves mainly parts of environment and location. They have in themselves models and textures. ME3: "Origin Games\Mass Effect 3\BIOGame\CookedPCConsole" Models and textures are located in those folders: To extract Models and textures from game files use umodel.exe.
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