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Star wars galaxy of heroes mod guide
Star wars galaxy of heroes mod guide





Game Modes for ShipsĬurrently, there are two modes to help you prove your space superiority. While you can certainly dive right into Ship combat with just four or five fighters, it’s nice to have a few more leveled up and ready to enter the fray to make your whole fleet stronger. While your starting fleet will still contain five ships, reinforcements are held in reserve and can be called into action when losses are suffered and it is the capital ship’s turn to act. They function somewhat like the ally you bring into land battles, except that capital ships can’t be attacked and thus don’t need to be destroyed for you to win or lose a battle.Īnother additional twist when you head into space is that both sides can use reinforcements if their capital ships are of a sufficiently high rank. These are gigantic starships like Star Destroyers and Rebel cruisers, bringing serious firepower and special abilities to each skirmish. The big difference in Ship battles is the presence of a capital ship on each side. You’ll also recognize the health and action meters, which function in the exact same way they do on the ground. Many ship abilities will feel instantly familiar as well. Light and Dark side Ships can be mixed together, so your goal is to find the right mix of abilities and types, as Ships can be attackers, support and tanks in much the same way as characters. You have a fleet of up to five ships, and your object is to wipe out the opposing fleet. Ships in CombatĮxcept for the super cool animations and new sound effects, Ships play very similarly to characters in combat.

star wars galaxy of heroes mod guide

If you don’t, you may have just gained a new priority in your daily play without even realizing it. What’s Slave I without Boba Fett at the controls, after all?įortunately, if you’ve been playing Galaxy of Heroes for any length of time, chances are that you’ve got quite a few of the Crew members needed to fly the two dozen or so Ships that are available at the moment. Think of each Ship-Crew combo as a specific team and you’ve got it right. One big difference for Ships is that even after you’ve got the right number of blueprints on hand, you must have the proper Crew member to unlock the ship. These are utilized in the exact same way you’ve been using their character-oriented counterparts the whole time you’ve been playing. Ships also have their own training droids called enhancement droids and their own currency called ship building materials. Once in your possession, a ship can be ranked up with more blueprints, eventually progressing all the way to the top, seven-star rank. They need to be activated by gathering the proper number of blueprints, which are the vehicular equivalent of shards. At the most basic level, Ships are a lot like Galaxy of Heroes characters.







Star wars galaxy of heroes mod guide